Playing Games - GRIS
I have finished GRIS, and it was a beautiful Journey. This game feels like being at the intersection of and art exhibit, a short story, and a calming soundtrack. It isn’t a long game in terms of gameplay hours, but it is a well thought out game with the right balance between art, music, and game mechanics. GRIS is a fantastic departure from the general gameplay we find within the various platforms, and I appreciated that. GRIS doesn’t try to be something it isn’t and should be applauded for not trying to conform to the game recipes of today.
As I write this, GRIS is available on the following platforms: macOS, Windows, Nintendo Switch, and iOS. I played on the Switch, and if possible, I would recommend playing this one on a larger screen with good sound. The audio and visuals are stunning, and given the right play environment, I found it to be very immersive and beautiful.
I highly recommend picking this game up to experience the wonderful world that NOMADA Studio has built. This is especially true if you are looking for something different from your typical game mode.
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.